Hoi4 best combat width

Learn how combat width affects battles, division design and industrial might in Hoi4. Find out the best combat widths for different terrains and theaters based on data and analysis..

The more directions you attack from, the larger the front, and the less combat width matters. Urban terrain is typically isolated and can be surrounded (somewhat negating combat width). Marshes should always be avoided. Mountains are 75W + 25W / front (so use 15W or 25W divisions, always) In this condition, the following are the combat widths:The combat width will be 84 + 42 + 42, for a total of 168, which both sides get to fill up as separate allowances. Certain techs, doctrines etc. can reduce the base combat width of various...

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Learn how combat width affects battles, division design and industrial might in Hoi4. Find out the best combat widths for different terrains and theaters based on data and analysis.10 and 20 width are the meta still. Especially 20w. Yes manpower is key factor but the devs, if I remember correctly, have stated they want to keep the 20w and early game manpower is supposed to be a struggle. I could be remembering incorrectly but it rings a bell. I have been using 20 and 12 width.Combat width is a terrain trait that is meant to represent the fact that you cannot have 10 million men fighting in a 5 square mile area without them all getting in each other's way. Different terrain types have different combat widths which are 50 for marsh and mountain; 60 for forrest and jungle; 70 for plains, desert, and hills; 80 for urban ...

20 width. Combat Robots: 20 or 40 width (6/12 combat robot and 1/2 support robot unit) divisions with demolitions, recon, fireteam, dogs, and anti-tank. Used for offense. 20 width 40 width. Support Robots: 20 width (10 support robot) divisions with demolitions, recon, fireteam, dogs, and anti-tank. I use them more for defensive than offensive ...For a light infantry defense, I'd go with 5 INF plus ENG. Add ART if you have it, but its not essential if you need to minimize the MIC cost. 4.He basically concludes that 10w spam inf to fill up armies (thus getting generals bonuses) is optimum before specialising for Armour etc.. I'm not sure he considers manpower though. I believe smaller armies take a greater % of casualties. Reply. banana_joseph. OP • 2 yr. ago. Rule 5: Taureor investigates every width in depth. Reply. mmtg96.Forest and Jungles: 84 - 10, 20, 40. (12 widths work here for maximum efficiency, you are able to fit 7 compared to 8 10 widths.) Hills: 80 width, Nothing changes here, 10, 20, 40's work. Mountains- 75 - 10 widths for sure. Marshes: 78 - again 10 width spam. Urban tiles have the highest combat width of 96: 10 width spam works, but 8 12 width ...If you tried to defend with 26/27, the enemy could exploit their characteristics by opening a flank and making you suffer penalties. Defending with 30 wides would have them suffering penalties at 80 width, so the attacker shouldn't open a flank in that instance. 1. Award. Just recently got into hoi4 and quickly realized the ai is brain dead so ...

The HOI4 meta has changed - here's everthing you need to know about combat width and the best division templates. PCGamesN. Main menu. News; Games. Best PC games; Dragon’s Dogma 2; Helldivers 2;it changed along with nsb. There isn't really a standard combat width anymore but 21 (9-1) or 30 (9-4) works well. The most important thing though is good CAS damage, as long as you have good bombers you don't really need to worry about specific templates. Personally, I use 15 width for my infantry divisons (6-1), then again, I suck at the game ...[ichc-flickr-slide width=”640″ height=”480″ username=”techcrunch” set_id=”72157632763834182″ player_r=”124984″] ….

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Provinces may be different sizes on the map but that doesn’t affect their “width” as far as combat goes. Like u/Sprint_ca said, the default width of combat is 80, but the effective width can be increased by involving additional flanking provinces. The attacker can control how many provinces are involved while the defender can’t (+40 width per flanking …That's why 40w are better for attacking, because they need to stack more stats to overcome the maluses from attacking, while 20w is enough with the buffs from defending. The biggest width for a battalion is 3. There can be a total of 25 …

The combat width meta has drastically changed after the release of Arms Against Tyranny. You may have remembered the old combat width meta (21w and …What is peoples opinions of optimal combat width? Considering the line is 80 (+40 per additional province) my view is that it makes sense that division with should be either 10 or 20 (20 preferred for me) yet I have seen people mention up to 26. Just wandering what people find works best. Right now I find 20 seems theoretically the most logical. It means you get 4 divisions attacking from one ...15 is again the best size out of the smaller ones, while the best mid-tier-size is no longer 32, but 31. The larger range of good sizes is now 39 to 43. Obviously there are some combat widths that are debatable (basically the entire mid tier), but there are some that really are better than most regardless from what angle you view it: 15 and 41-43.

when do ross restock TUCSON, Ariz., May 12, 2021 /PRNewswire/ -- Pyx Health, a tech-enabled services company that provides health plans and their members an innovative... TUCSON, Ariz., May 12, 2021 /P...15 is again the best size out of the smaller ones, while the best mid-tier-size is no longer 32, but 31. The larger range of good sizes is now 39 to 43. Obviously there are some combat widths that are debatable (basically the entire mid tier), but there are some that really are better than most regardless from what angle you view it: 15 and 41-43. jodi arias trial crime scene photosspongebob color krabby patty Support AA is identical in stats to mainline AA except for combat width. Everything except MBT and Engineers has an AA stat, just like Millenium Dawn. Same-year AA has enough air attack to beat ATK Helicopters, Light Jets, and CAS, but not Multi-Role, Strike Fighters, or Strategic Bombers (yes, these have ground attack now, and the 2015 models ... emergeortho.com patient portal The combat width matters depending on the territory they are fighting in. ... Heavy breakthrough divisions for, well, breakthroughs. Or the hoi4 fanbase favorite single …20 width. Combat Robots: 20 or 40 width (6/12 combat robot and 1/2 support robot unit) divisions with demolitions, recon, fireteam, dogs, and anti-tank. Used for offense. 20 width 40 width. Support Robots: 20 width (10 support robot) divisions with demolitions, recon, fireteam, dogs, and anti-tank. I use them more for defensive than offensive ... captiveaire rep locator10419 hwy 6 s sugar land tx 77498wlaf lafollette tennessee Ever since NSB, I've seen all sorts of combat widths thrown around for general units like Inf and Tanks (obv Mountaineers and Marines have their own combat widths). I've seen 42 and 21 mixes, 30 width all around, and even 20 and 40 mixes. turnbull law group client dashboard This means that you can create one of the huge 40 combat width divisions that should be able to hold anyone back with some entrenchment and forts. Here is the best defensive division template in HOI4 for major powers in the close to 1940, such as the USSR against Germany: 4 Infantry + 1 Artillery; 4 Infantry + 1 Anti-Tank Artillery nikki catsura before and afterwalgreens stone mountain photospower outage vicksburg I think his chart could have been a light more accurate for a couple of reasons. He uses this formula to calculate combat effectiveness: (used width/available width) * ( (-1.5* (used width/available width)+2.5) 2. This formula is mostly correct, with one exception, there is zero reason to square the second part.Hearts Of Iron 4: Best Combat Widths Combat width plays a major role in how battles are conducted in Hearts of Iron 4. These examples are great for a variety of terrains.